Software Engineer III
Remote, 12 months Contract
Job Description:
Job Responsibilities:
• Collaborate with researchers and engineers to identify opportunities for open sourcing research data, projects, and code
• Update research code to work outside of Clients infrastructure using standard open-source tooling
• Ensure external reproducibility of research results and live demos
• Develop and implement strategies for releasing research assets under open licenses
• Create and maintain documentation for open sourced projects, including README files, tutorials, and API documentation
• Engage with the open source community through GitHub, forums, conferences, and other online and offline platforms to promote our projects and gather feedback
• Contribute to the development of new features and bug fixes for open sourced projects
• Provide technical support and guidance to external contributors and users of our open sourced projects
• Triage feature requests and pain points from external users
• Review and ingest pull requests and other contributions from the open-source community
• Monitor and analyze metrics on open source project usage and community engagement
• Identify opportunities for collaboration with other open source projects and communities
• Integrate our open-sourced projects with other popular and industry-standard tools to ease adoption
• Organize hackathons, conference workshops, and other engagement events to help promote adoption of our open-sourced projects
Required Skills:
• Strong programming skills in Python and C++
• Experience with version control systems such as Git or Mercurial
• Experience with build systems such as CMake, Bazel, or Buck
• Experience using open-source projects and tools
• Excellent communication and interpersonal skills
• Familiarity with development on Linux operating systems
• Strong attention to detail
Preferred Skills:
• Experience open-sourcing new or maintaining existing projects
• Experience using PyTorch, CUDA, and TensorRT
• Experience with desktop VR development using OpenXR
• Familiarity with development on Windows and Mac operating systems
• Experience attending or running hackathons, e.g. on Kaggle or in-person
• Experience submitting code alongside academic publications at conferences such as CVPR or SIGGRAPH
• Experience in one or more of the following areas: deep learning, computer vision, AR/VR,, robotics, machine learning or artificial intelligence
Education/Experience:
• Bachelor's or Master's degree in computer science, software engineering, or related technical fields, or equivalent practical experience
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